"Stories that move mountains : storytelling and visual design for persuasive presentations" is a PDF drawn from the Internet Archive and catalogued under Computer Science for High School (9–12). From the source: 259 p. : 19 x 25 cm Includes index The power of stories -- Cast and the visual story map -- Using cast to tell stories -- Why -- What -- How -- What if… Slide Collection preserves the upstream link, the original creator credit and the licensing terms; download the file to use it in a classroom, study group or revision plan.
About this presentation
259 p. : 19 x 25 cm Includes index The power of stories -- Cast and the visual story map -- Using cast to tell stories -- Why -- What -- How -- What if -- Who -- Learning and decision styles -- Structure -- Character -- Sense of urgency -- Delivery plan -- Design -- Test -- Cast example : what a difference a day can make -- Afterword : Improving your visual storytelling
How to study this deck
Computer-science slides are deceptively dense. Code snippets and diagrams collapse hours of design decisions into a few lines, so resist the urge to skim. Run the snippets locally, change one variable, and observe what breaks.
High-school audiences can handle the full vocabulary and most of the formal reasoning, but the deck still benefits from explicit "why does this matter?" framing at section breaks.
Five questions to test your understanding
- What is the single most important claim on the first three slides, and what evidence is offered for it?
- Which slide could you remove without losing the argument? Which slide is load-bearing?
- Where does the deck switch from definitions to applications? Mark that transition.
- What would a student who already disagreed with the conclusion need to see to be convinced?
- Which two slides, if combined, would give the clearest one-slide summary of the whole deck?
Where this deck fits in the wider catalogue
Slide Collection classifies this presentation under Computer Science, alongside other openly-licensed material in the same subject. If you are preparing a unit at the High School (9–12) level, the dedicated combined Computer Science · High School (9–12) page is the fastest way to find adjacent decks with the same audience in mind.
Citation & reuse
If you reuse material from this deck in your own teaching or coursework, please cite the original source on the Internet Archive and check the license attached to the file before redistribution. Slide Collection links to the upstream source on every detail page so the original creator and licensing terms are always one click away.